King Of Chicago, The
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Mouse
Genre: Adventure - Multi-Screen - Historical
Gametype: Licensed
Release Year: 1987
Developer: Cinemaware, Master Designer Software, Inc.
Publisher: Cinemaware
Players: 1 Player
Relationship: Based on 1986 Master Designer/Cinemaware Apple Macintosh release.
Hardware: OCS
Conversions: Atari ST, PC (DOS)
Disks: 2
Programmer: Doug Sharp
Musician: Bill Williams
Designer: Doug Sharp, Jeffrey Hilbers, Louis Johnson, Rob Landeros
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With Al Capone out of the picture, Chicago's prohibition-era profit is up for grabs. Are you merciless and cunning enough to gain it by whatever means are required? Every action you take has complex long-term consequences which are not always obvious at the time.

You must keep your people on your side, watching what you say and do, knowing that an overthrow could be hatched at any moment. Look after your woman as well - who's going to respect a single mobster? The money has to be juggled in these ways, not forgetting to reach an 'understanding' with the Mayor to avoid any negative attentions.
 
http://www.mobygames.com/game/amiga/king-of-chicago

[1] Screenplay by Doug Sharp and Paul Walsh. Code by Doug Sharp. 
Graphics by Rob Landeros; additional gfx by Jeff Hilbers & Louis Johnson; and animation of game characters and facial expressions by Doug Sharp using his Dramaton animation system.
Sound FX and original music composed by Bill Williams.

[2] Additional memory (1Mb ram or more) enhances game speed as most graphics can be accessed from RAM: rather than disk.

http://hol.abime.net/2577
